NYU Tandon @ The Yard
June 2024 — August 2024 · Game engine · Commission/Exhibition · XR Research Fellow @ NYU Tandon @ The Yard
Volumetric capture, motion capture, and virtual production are three emerging techniques reshaping media production. This research at NYU Tandon @ The Yard compared the three through an experimental fashion film. I led creative direction, built Unreal Engine environments with Niagara particle simulations, and worked with the studio's volumetric-capture stage (21-camera Evercoast) and room-scale motion-capture rig (24-camera OptiTrack Prime 13).
Presented at the 13th EAI International Conference: ArtsIT, Interactivity & Game Creation.